To use Generative AI for cloning and animating 3D models along different paths, you can follow the following steps:
- Clone the 3D Model: Use a GAN-based model or other AI techniques to generate variations of the 3D model.
- Path Animation: Apply path animation algorithms, like Bézier curves, to animate the cloned models along different paths.
- Render Animation: Use a 3D engine (e.g., Unity, Unreal Engine) or a library (e.g., Three.js) to render the animation.
Here is the code snippet you can refer to:

In the above code, we are using the following key features:
- Three.js: Used to load and render 3D models.
- Path Animation: Applies a cubic Bézier curve for path animation.
- Model Cloning: You can generate variations of the 3D model using a Generative AI model and load them similarly.
Hence, this approach enables animating GAN-generated 3D models along different paths in real time.