The recommended way of passing data to a stateful widget is by using the constructor of the widget to initialize the data and then accessing it via the widget object in the state object.
So, your first example is the recommended approach. It is efficient and follows the standard pattern for passing data in Flutter. The value is stored in the stateful widget and passed to the state object via the constructor.
Here's an example of how to pass data to a stateful widget using the constructor:
class ServerInfo extends StatefulWidget {
final Server server;
ServerInfo({Key? key, required this.server}) : super(key: key);
@override
_ServerInfoState createState() => _ServerInfoState();
}
class _ServerInfoState extends State<ServerInfo> {
@override
Widget build(BuildContext context) {
// Access widget.server to use the server data
return Container();
}
}
In the above example, the data is passed through the constructor of the ServerInfo widget and stored in the server field. This data is then accessed via the widget object in the state object.
Note that you can also pass a key to the stateful widget constructor for more efficient widget updates, but that is not relevant to the question asked.
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