this vs this in C

0 votes
I understand what this accomplishes, but how does it vary from *this?

Yes, I've Googled it and gone over it in my textbook, but I still don't grasp it...
Jun 28, 2022 in C++ by Nicholas
• 7,760 points
690 views

1 answer to this question.

0 votes

This is a pointer, and *this is a pointer that has been dereferenced.

If you had a function that returned this, it would be a pointer to the current object, but a function that returned *this would be a "clone" of the current object, created on the stack unless you defined the method's return type to be a reference.

A small application that demonstrates the difference between working with copies and working with references:

#include <iostream>

class Foo
{
    public:
        Foo()
        {
            this->value = 0;
        }

        Foo get_copy()
        {
            return *this;
        }

        Foo& get_copy_as_reference()
        {
            return *this;
        }

        Foo* get_pointer()
        {
            return this;
        }

        void increment()
        {
            this->value++;
        }

        void print_value()
        {
            std::cout << this->value << std::endl;
        }

    private:
        int value;
};

int main()
{
    Foo foo;
    foo.increment();
    foo.print_value();

    foo.get_copy().increment();
    foo.print_value();

    foo.get_copy_as_reference().increment();
    foo.print_value();

    foo.get_pointer()->increment();
    foo.print_value();

    return 0;
}

Output:

1
1
2
3

You can see that when we act on a copy of our local object, the changes do not survive (since it is a whole distinct object), however operating on a reference or pointer does.

answered Jun 28, 2022 by Damon
• 4,960 points

Related Questions In C++

0 votes
1 answer

Why is Turbo C++ showing this error in DOSBox on my Mac?

Your installation must be defective!  I have a Mac, and I'm typing this on it while using TurboC++.  Consider uninstalling and then reinstalling the programme. Download the package in the same way as you would a.dmg programme from the internet.  (For example, drag and drop the programme into the Applications folder)  Ascertain that your Applications folder is global to your system.  This is what I mean: When in Finder, select the "GO" option from the top menu bar. From the drop down option, choose "Computer." In the newly opened window, click on your hard disc. There is a "Applications" folder there.  That's where you should put TurboC++. Go to Launchpad, and start Turbo C++. ...READ MORE

answered Jun 28, 2022 in C++ by Damon
• 4,960 points
1,138 views
0 votes
0 answers

Static vs dynamic type checking in C++

I'm curious in the differences between static ...READ MORE

Jul 1, 2022 in C++ by Nicholas
• 7,760 points
520 views
+1 vote
0 answers

Using push_back vs at in a vector in C++

I'm not sure how to use vectors in C++.  It has to do with the vector's push back technique.  I used push back to insert entries into the vector in the first programme.  I used at() to insert entries into the vector in the second application. #include <iostream> #include <vector> #include <string> using namespace std; int main ...READ MORE

Jul 22, 2022 in C++ by Nicholas
• 7,760 points
401 views
0 votes
1 answer

Declare abstract class in c++

An abstract class is one that is intended to be used as a base class .  At least one pure virtual function exists in an abstract class.  A pure virtual function is declared in the class declaration by using a pure specifier (= 0) in the declaration of a virtual member function. Here is an example of an abstract class: class AB { public: virtual void f() ...READ MORE

answered May 31, 2022 in C++ by Damon
• 4,960 points
563 views
0 votes
1 answer

C++ `this` pointer

Pointer variables are used to store the ...READ MORE

answered May 31, 2022 in C++ by Damon
• 4,960 points
582 views
0 votes
1 answer

Use of "this" keyword in C++ [duplicate]

Yes, it is optional and generally omitted.  However, it may be essential for accessing variables after they have been overridden in the scope: Person::Person() { int age; ...READ MORE

answered Jun 20, 2022 in C++ by Damon
• 4,960 points
464 views
0 votes
0 answers

How does "this" cascading work?

The following class interface I have is: ...READ MORE

Aug 16, 2022 in C++ by Nicholas
• 7,760 points
433 views
0 votes
1 answer

setuptools: build shared libary from C++ code, then build Cython wrapper linked to shared libary

There is a seemingly undocumented feature of setup that ...READ MORE

answered Sep 11, 2018 in Python by Priyaj
• 58,020 points
686 views
0 votes
1 answer

C++ - Overloading vs Overriding in Inheritance

In C++, a derived class's method only overrides the base class's method if their declarations match (I say "match," but I'm not sure what the formal term is).  That is, all arguments must be of the same type, with the same const qualification.  If there are any mismatches, the derived class's method hides all methods with the same name rather than overriding.  This is what the "ERROR" in your image is attempting to convey.  So, in that image, / overrides in a comment is incorrect and misleading. Yes, many C++ instructors are unaware of these somewhat esoteric details. Furthermore, if you want to override, your base class's method must be virtual; otherwise, polymorphism will not work. . We could also say that the derived-class method hides the base-class method if it wasn't virtual.  The part about hiding, on the other hand, has almost no meaning here; what this term really means is that you're not in charge. Furthermore, overloading is the presence of multiple methods with the same name but different signatures, as you may have noticed. To be useful, they must all be present in the derived class; otherwise, they will be hidden if the derived class only has one method, fa1, and the other fa1 are in the base. There is, however, a syntax sugar that "copies" all fa1 from base to derived, removing all the hidden semantics: class A { public: void fa1(); ...READ MORE

answered Jun 7, 2022 in C++ by Damon
• 4,960 points
823 views
0 votes
1 answer

C++ - Overloading vs Overriding in Inheritance

In C++, a derived class's method only overrides the base class's method if their declarations match (I say "match," but I'm not sure what the formal term is).  That is, all arguments must be of the same type, with the same const qualification.  If there are any mismatches, the derived class's method hides all methods with the same name rather than overriding.  This is what the "ERROR" in your image is attempting to convey.  So, in that image, / overrides in a comment is incorrect and misleading. Yes, many C++ instructors are unaware of these somewhat esoteric details. Furthermore, if you want to override, your base class's method must be virtual; otherwise, polymorphism will not work.  We could also say that the derived-class method hides the base-class method if it wasn't virtual.  The part about hiding, on the other hand, has almost no meaning here; what this term really means is that you're not in charge. Furthermore, overloading is the presence of multiple methods with the same name but different signatures, as you may have noticed. To be useful, they must all be present in the derived class; otherwise, they will be hidden if the derived class only has one method, fa1, and the other fa1 are in the base.  There is, however, a syntax sugar that "copies" all fa1 from the base to the derived. class A { public: void fa1(); ...READ MORE

answered Jun 7, 2022 in C++ by Damon
• 4,960 points
1,049 views
webinar REGISTER FOR FREE WEBINAR X
REGISTER NOW
webinar_success Thank you for registering Join Edureka Meetup community for 100+ Free Webinars each month JOIN MEETUP GROUP